FMP – ‘Fire’ Development

So for this design i am going to try and keep the concept design as close as to the description of the planet called TrES-2b.

“This strange, dark and menacing planet named ‘TrES-2b’ is located around 750 light years away from our solar system. As far as we know it is officially the darkest planet in the entire universe. It reflects less than 1% of all light that hits it, making it significantly darker than the majority of known planets. It’s dark surface can be partially explained by the light absorbent gasses that make up the bulk of the planet. But scientists don’t really know for sure why it is so dark. Also Not only does this evil looking ball of gas not reflect any light, it actually glows a molten red color, as if it’s a hot ball of coal on a fire. The surface of the planet is roughly around 1,100 degrees Celsius, which is said that its so hot that the planet itself glows red.”

At the start of going through to design this piece of concept art, i had no idea of how to portray the planet but the idea i had was to keep the entire design dark, show strong winds and maybe show why the winds/gas in the air is glowing red.

To start off this design, i wanted to get the background done first which would be the dark black and glowing red winds/gas in a storm but i had no idea on how to actually portray winds because ive never had experience at all drawing some sort of storm.

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So immediately i just started swiping and mashing random dark colours together with a tad of orange in it and i just started messing around with different blurs including motion blur and gaussian blur which somewhat gave a really nice and spooky effect for me to work around. This would be my background and base colours to work with.

As the planet glows red, in the mean time i started playing around with the adjustment layers and i changed the brightness/constrast that made the design a lot darker and i changed the hue a bit so that instead of being orange, the main color other than black/dark gray would be red.

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So now you can see that its in a way a dark storm.

The next step was to add the land of this planet but there are a few things that i will need to take into considertion, like:

-The planet is hot so there would be alot of heat waves

-Only 1% of lights reflects/comes into the planet.

-The only color on this planet that can be seen is red.

-This planet is close to its sun.

When taking these into consideration, there wont be a lot to look at but thats the challenge im willing to accept. As its a hot planet and the storms/gas/winds has a re glow to it, my only solution/idea for this is that the winds on this planet is very strong and that the surface is full of lava and volcanoes so im going to go with this idea as i think it would be cool to show this.

I had to look at lava and volcanoes to get an idea of how i could portray it on my design.

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Creating the landscape, i pretty much got a gravel texture and edited it so that it looks like it has a roughish terrain, then cause the planet is hot and there is going to be slight heat waves coming off the surface, i blurred the texture. I then darkened the surface a lot using curves and after that i was satisfied with the tone of the surface, i started editing the storms a bit more to make it look more complex and darker.

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Next, i started adding the small detail of the lava and small surface eruption. I Used brush strokes to create the lava streams and I duplicated the layers and used guassian blur on the duplicated layers to create the glow. I currently dont like how the lava looks but i will fix this later on but this composition needed to be a bit lighter especailly as lava does glow quite a bit and does give off a lot of light, especailly in a dark environment, so i used an adjustment layer (brightness/contrast) to sort out the lighting on the concept art.

After a little bit of experimenting, i discovered a effect called shear which essentially lets you distort whatever you want with a weird motion blur. I ued this effect on a duplicated layer of the unedited image of the gravel texture and i overlayed it on top of all of the lava and the surface and I pretty much lowered the opacity on this and it gave this weird wavy and yet beautiful effect that i think really improved this piece for me.

“Shear tool is used to shift one part of an image, a layer, a selection or a path to a direction and the other part to the opposite direction. For instance, a horizontal shearing will shift the upper part to the right and the lower part to the left.”

https://docs.gimp.org/en/gimp-tool-shear.html

I then changed the brightness/contrast of the design as well as the saturation and vibrance to make sure that the lava and the surrounding land’s light (from the lava) is just right.

I renamed this to the planet ‘Ignis’ which is the Latin word for ‘Fire’ and the small description of the design says “A planet infested by thick dark storms and lava”.

Simply because there isnt enough time, i dont think i will be able to do another design but so far i think this project has been going well for me and i am very happy with the results and how i accomplished making these landscape concept designs. I wish i had more time to design but then again i spent most of my time researching which i really should have stopped mid way through and start the designing process earlier. Although i had poor time management, i am happy that i did this project because this is something i would like to keep exploring in the future.

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